SketchUp importer on steroids
Convert various 3D formats to SketchUp files, with powerful features such as automated render-ready materials and proxies, geometry simplification, as well as essential options like scaling, unit conversion, axes/origin transformations and
Automatically convert render-ready materials or tweak them with just a few clicks.
Transmutr extracts as much data as possible from the source file to automatically create render-ready materials. This saves you from tedious manual work to recreate materials that were already made in the source software (3dsmax,
Of course, you can easily edit and tweak the materials by adding maps or adjusting the main values.
With a single click, Transmutr can generate proxies for V-Ray, Thea and Enscape.
Simplify high-poly objects with millions of faces down to a few thousands or hundreds.
As SketchUp cannot handle very high-poly objects, Transmutr can drastically reduce the number of faces, while preserving the overall shape of the original object.
You can fine-tune the simplification level to get exactly the result you want.
With a couple of clicks, you can send Megascans assets from Quixel Bridge to SketchUp.
Transmutr will make sure everything is converted correctly, you will get all the materials settings set up in the Megascans asset, down to the perfect amount of reflection or displacement.
Scale the model, adjust the origin or change the Up Axis with just a couple clicks.
Transmutr keeps the model hierarchy, while simplifying it to avoid redundent nesting.
Transmutr supports instancing, and will generate components in this case. Otherwise, it will generate groups.
All render engines can benefit from Transmutr!
Transmutr generates render-ready materials and proxies for V-Ray, Thea and Enscape. But if you use another render engine, you can still take advantage of Transmutr's clean files, geometry simplification, direct link with Megascans, etc!